This unity-based game is a short 3D platformer about traversing a globe and stomping on enemies. 

The game was created for "Chill Devs Chill Jam #7" and follows the compulsory criteria "One really big thing" by utilising a massive globe as the level. The game also was inspired by the wildcard "Exploration" as exploration of the globe is required to find and stomp the enemies.

Controls: This game is best played with controller but will still work with keyboard.

ControlsControllerKeyboard
MoveLeft StickWASD
LookRight StickArrow Keys
JumpA (Xbox) / X (PlayStation)Spacebar

This game has served as more of a tech demo / experiment for me rather than being a fleshed out game jam game. This has given me a chance to experiment with Unity 3D, quaternion rotations, animations,  and neat camera tricks to give the illusion of camera movement and orbiting the globe.

As always, I openly welcome any feedback you may have (or bugs to report!) and am happy to answer any questions about my games if needed! 

Thanks for playing!

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Globerunner Windows.zip 37 MB

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